Secret Agent Objectives
1. Neutralize all alarms
2. Bungee jump from platform
The Rundown
In this difficulty setting, the guards are much more alert and
are better marksmen - which is unfortunate for you since
you now have more to do. Again, make sure to head up the
first tower for the sniper rifle, then get ready to use it on the
next few enemies you meet. Open the two gates to allow
the truck to get through, then get ready to cap the guard
who's running towards the alarm far away on your left.
That's the first alarm you need to disable. From there, wipe
out the rest of the alarms, which are located inside the
buildings on the dam. Then, make your way to the dam
platform and walk off the edge. You won't notice the
bungee cord, but jumping is as good a way as any to find out
if it's there.
Stage 2: The Facility
Secret Agent Mode
Secret Agent Objectives
1. Gain entry to lab area
2. Contact double agent
3. Rendezvous with 006
4. Destroy bottling room tanks
The Rundown
It's the same as when you played it as an agent, but now you
have to meet with double agent Dr. Doak in order to get
through the level. Three guarded computer rooms control lab
access. Don't hit computer equipment when killing the
guards. To enter the chemical bottling room, you must meet
Doak in the labs. He appears randomly in these rooms and
will give you a door decoder. Scare off the scientists by
walking up to them and hitting the B button (you might have
to do this twice if you have to reload). Alec Trevelyan (006)
will be waiting for you in the bottling room. While chatting
with him, set the charges on the tanks. When the guards
burst into the room, make your way towards the door or
conveyor belt. Before exiting, set off the charges. Don't
worry about 006; he's just in the wrong place at the wrong
time.
Stage 3: The Runway
Secret Agent Mode
Secret Agent Objectives
1. Find the plane's ignition key
2. Eliminate missile battery
3. Escape in plane
The Rundown
This time, things get a little tougher, so you'll probably want
to use that tank. The key to the plane is in the shack to the
left of the loading dock. Take out the guards, get it, then
head for the tank on the other side of the dock. Since you
can use your guns while driving the tank, use those on the
guards - the shells take too long to aim and fire. You can
also run over the guards, if they're close. Don't get too close
to the plane with the tank, as it's easily destroyed. Use the
tank's shells to destroy the missile battery, otherwise it will
shoot down the plane. Jump in the plane and take off, but
don't take your time or else the enemy will blow up your only
means of escape.
Mission 2 - Severnaya
Stage 2: The Bunker
Secret Agent Mode
Secret Agent Objectives
1. Disrupt all security devices
2. Copy GoldenEye key
3. Take a picture of the computer screen
The Rundown
Disable the four cameras in the bunker, using your silenced
gun sight to shoot them before they see you and sets off the
alarm. Aim for the lens for the quickest cap. Also, in the
room next to the ventilation shaft, you must drop both guards
before they sound the alarm. If set off early, the mission will
be near impossible to pull off.
Go to the main operations room, take a quick shot of the
huge computer screen. Be sure to back up so that you can
get a clear picture. Grab the GoldenEye key and run over to
the room next to the ventilation shaft. There, insert the
GoldenEye key into the computer and use the key analyzer
to copy it. Throw away the original, then exit the stage
through the hallway on the other side of the main operations
room.
Mission 3 - Kirghistan
Stage 1: Launch Silo #4
Secret Agent Mode
Secret Agent Objectives
1. Photograph satellite
2. Obtain telemetric data
3. Retrieve satellite circuitry
4. Minimize scientist casualties
The Rundown
This time, you've got two more tasks and a ticking bomb to
contend with. As you run through the fuel rooms, make sure
you grab both the key cards and circuit boards (one per fuel
room). In the room with the rocket tip, grab the data tape
from the scientist on the right. Take a picture of the satellite
in the next room and exit stage left as quickly as possible.
Being able to hide around corners and behind boxes is really
important here, but remember to hurry up. Don't be afraid to
run into a hallway full of guards, shoot off a few rounds, and
retreat back, every now and again. You'll get better at this,
because you'll need to.
Mission 4 - Monte Carlo
Stage 1: Frigate
Secret Agent Mode
Secret Agent Objectives
1. Rescue hostages
2. Disarm bridge bomb
3. Disarm engine room bomb
4. Plant tracking bug on helicopter
The Rundown
Run to the back of the ship and plant the tracking bug on the
chopper. Then come in the back way so that you can sneak
up on everyone. There are six hostages on the ship in all. At
this difficulty level, you need to save at least three of them.
Again, the best way to save five or six hostages is to use the
silenced gun to kill each terrorist one by one - before they
see you and shoot a hostage in the process. When dealing
with the two bombs, make sure no shots set them off and
that you utilize the bomb defuser with the trigger (rather than
the B button, which will set it off). After you've disarmed
the bombs and saved the hostages, head back to your boat.
Mission 5 - Severnaya
Stage 1: The Surface
Secret Agent Mode
Secret Agent Objectives
1. Break communications link to bunker
2. Disable Spetznaz support aircraft
3. Gain entry to bunker
The Rundown
It's a good idea to blast the security cameras on sight. There
are four in all, and they send the guards running after you if
they see you. To get into the computer room of the comm
dish building, you need a key. It's in the same place it was in
during the last Severnaya mission: the cabin closest to the
entrance of the comm building. That's also where the first
camera is, so keep an eye out. The second camera is in the
comm dish building on the way to the computer room. Once
in the computer room, be sure not to use the computer.
Instead, shoot it until it's totally destroyed. Then, head
straight out the comm dish building doors and you'll end up at
the helicopter. Once there, set a remote mine on the chopper
and turn around. There's the entrance to the bunker.
Stage 2: Bunker
Secret Agent Mode
Secret Agent Objectives
1. Compare casualty list
2. Recover CCTV tape
3. Disable all security cameras
4. Escape with Natalya
The Rundown
Use your watch magnet to get the key on the wall across
from your cell and smack the guard to death. Grab the
throwing knives from the grate behind you and try to take
out the hallway sentry with them. Grab his clip and from
there begin luring guards around the corner or back into the
prison to cap them. Shooting through the window in the
doors or running back into your cell and shooting through the
bars are both highly effective methods. If they move to open
the door, close it. This will give you a few more seconds.
Use these strategies until you have cleared the level of
enemies, shooting the five security cameras along the way
and getting the CCTV tape in the room next to the
ventilation shaft. The first camera is on the bottom floor, two
doors down and around the corner to the left. The second is
in the ventilation shaft (if you come in via the room with the
generator, you can dusk down and shoot it from below). The
third is in the hallway nearby, the fourth in the room across
from the generator room, and the final is in the room off of
the main computer room. Once those are all destroyed, go
back to the prison and get Natalya. Follow her instructions,
and you're all set.
Mission 6 - St. Petersburg
Stage 1: Statue Park
Secret Agent Mode
Secret Agent Objectives
1. Contact Valentin
2. Confront and unmask Janus
3. Locate helicopter
4. Rescue Natalya
5. Find flight recorder
The Rundown
Valentin is located in a metal trailer halfway through the
level. Look for a red trailer with one door missing. When
you leave the trailer, head forward until you come across a
dead end with a large statue. Make sure to look up at the
statue and wait there. When you see the six to eight guards
in black, Janus will arrive and tell you to put your gun away.
Almost immediately after the objective is complete, you will
have to battle your way through the guards. Arm yourself
with one of their shotguns, unless you just book out of the
area (which we recommend). The helicopter is at the
beginning of the level. Hopefully you'll remember how to get
there, since there's really no time for you to get lost. Once
you're at the helicopter, Natalya will wake up. Draw her
away from the chopper by running away from her. After the
explosion, head back toward the middle of the level. The
flight recorder will be somewhere in the first section of the
level (it resembles a large Pez candy). After grabbing it,
head toward the fence in the beginning of the level. Once
again, you will be forced to disarm. DO NOT attempt to kill
any of the guards. Allow yourself to be captured or Natalya
will die.
Stage 2: Military Archives
Secret Agent Mode
Secret Agent Objectives
1. Escape from interrogation room
2. Find Natalya
3. Recover helicopter black box
4. Escape with Natalya
The Rundown
The best way to escape the interrogation room is to slap
both of the guards. This will keep an endless stream of
troops from running in to attack you. Grab all the weapons
and ammo and run across the hallway into the next room.
Run to the other side of the room and if there are any guards
in that hallway, lure them back and cap them. If any guards
have chased you, lure them into that hallway (though not too
close to the stairs) and shoot them. Since the guards only
seem to hear your weapon fire and not that of other guards,
this will keep the rest from sneaking up on you. From there,
make your way up the steps and lure any guards nearby
down to the hallway. When they're cleared out, go back
upstairs, hang a left, kill all the guards in the area, and head
down the steps. Mishkin is in a nearby room; snag the safe
key from him, recover the black box from the safe, and head
back up the stairs. Now go into the room on the right. After
killing all the guards in the room, enter the single door on the
right side of the room. Natalya is there with two guards.
You can pretty much ignore them since she will run out of
the room after you if you move back. Head back into the
last room, shoot open the windows, and escape.
Note: if things get too hairy, Natalya will run away and
hide. If she does, she'll end up in one of the rooms in the
office area. There will be three guards in this room with her,
whom you can sneak up on if you take the secret entrance
inside. This is found behind the wall covered with crates
(keep this in mind for multiplayer battle, as armor can be
found here and it can give you a way to sneak up behind
your opponent). There is another secret path on the other
side of these hallways.
Stage 3: Streets
Secret Agent Mode
Secret Agent Objectives
1. Contact Valentin
2. Pursue Ouromov and Natalya
3. Minimize civilian casualties
The Rundown
Head for the tank and kill all the nearby troops. Don't get in
the tank, but instead exit the area and hang a right. Follow
this path for a while until you get to a building that has
several guards inside shooting at you through the window.
Run in, kill them, and grab the armor, rocket launcher, and
shells. Now leave this building and enter the building around
the corner and to the right. Talk to Valentin. He will make a
call and delay Ouromov and Natalya. Now get back to the
tank, hop in, and go right, left, left, right, right, left, left, left,
right, left, right, and left. Avoid running over civilians, blow
up cars if they're in you're way, shoot mines that are in your
path, and fire rockets at the troops that are launching rockets
at you, while you keep moving on.
Stage 4: Depot
Secret Agent Mode
Secret Agent Objectives
1. Destroy computer network
2. Obtain safe key
3. Recover helicopter blueprints
4. Locate Trevelyan's train
The Rundown
Head left, through the gates, and turn right as soon as you
can. The second warehouse down carries a weapons cache
that you'll need. Grab everything, exit this warehouse, take a
left, and head to the warehouse all the way down on the
right. But watch out, there'll be a few guards nearby. On the
way, drop mines in a few choice places to wipe out the
guards who will later try to ambush you. Once inside,
dispatch the guards while watching out for turret fire, then
inch around and fire a rocket at the turret. Grab the key off
the desk and shoot the screen and the two computer
mainframes. Throw a mine on the shutter door to destroy
the troops that are lying in wait for you, then exit, hang a left,
another left farther down, veer left, go in the door, go up the
stairs, through the door, down the stairs, through the shutters,
and into the train.
Note: There are plenty of armors along the way inside the
buildings, if you need them. Also, when entering
warehouses, close the door behind you to avoid having any
remaining troops sneak up behind you.
Stage 5: Train
Secret Agent Mode
Secret Agent Objectives
1. Destroy brake units
2. Rescue Natalya
3. Locate Janus secret base
The Rundown
You begin the train level with a PP7 and a watch laser.
There is no armor on this level, just a straight shot to the
end. As you progress through the train cars, the brake units
are either at the front or rear of the cars. Destroy them all.
When you enter the last train car, Ourumov will have
Natalya at gunpoint. Be careful to shoot him before he caps
her, but make sure not to shoot her accidentally. From there,
immediately start using your watch laser to destroy the bolts
holding the trap door on the floor. Run over to Natalya who
will hack into the computer. Once she locates the Janus
base, take off, and she will follow.
Mission 7 - Cuba
Stage 1: Jungle
Secret Agent Mode
Secret Agent Objectives
1. Destroy drone guns
2. Eliminate Xenia
3. Blow up ammo dump
4. Escort Natalya to Janus base
The Rundown
You begin this level with a PP7, remote mines, and a
detonator. The armors are next to the first three gun turrets.
Take your time making your way through this level. Inch
along from tree to tree and get the sniper scope out to check
for troops. When you get to the bridge, do not cross or you'll
have to face Xenia and the turret that waits on the other
side. Instead, go up to the bridge and throw all your mines
across it. You'll have about twenty seconds to do this before
she starts coming after you. When she begins crossing the
bridge, detonate the mines, and she'll have to run through the
fire. From there, avoid her gunfire and let Natalya finish her
off. Make sure to take her RC-90 and grenade launcher.
When entering the cave, there are three guards and a turret.
Shoot into the cave to draw out the troops, then inch your
way along until you see the turret. Then make your way up
the incline. Once you clear out the guards in this area, inch
your way up the ladder and destroy the gun turret. Blow
apart the arms cache (the boxes) and then sneak around the
corner and shoot the last turret. Bring out your grenade
launcher and/or RC-90 and blast your way to the end of the
level, either by going from there or back down the ladder
and around. Since an inexhaustible number of troops will be
coming, make your break between waves. Don't hide by the
drums or stray bullets might blow them - as well as you - up.
Shooting them from a distance is a good way of avoiding
such a debacle.
Stage 2: Control Center
Secret Agent Mode
Secret Agent Objectives
1. Protect Natalya
2. Disable GoldenEye satellite
3. Destroy armored mainframes
The Rundown
This level is significantly more difficult in secret agent mode.
The biggest change is the addition of five gun turrets, the
first three of which are right in the beginning of the level.
Exit the elevator quickly and duck to the left for cover.
Ignore the turret that was shooting at you and lure the three
guards around the corner to take them out. Inch forward to
peek around the wall enough to shoot the turret down the
hall in front of you, without being shot yourself. Then, peek
around the corner slightly to the right and shoot that turret.
Make your way towards its debris with a watchful eye
toward the ceiling to the right. There's another turret up
there. Finish off the remaining guards, go get Natalya, and
make your way to the main computer room, where Boris is.
He may seem hostile at first, but don't shoot him. He'll run
off to the third floor, leading you to an armor if you follow.
Clear the enemies out of the area and plant mines on each
of the four nearby mainframes. Then go to the room on the
far side of the first floor. Don't enter, in fact, move back so
that the two turrets can't shoot you. Kill the guards and take
the turrets out from as far back as you can. Run through the
door quickly to avoid fire from the turrets on the left and
right, then inch around the corners enough to destroy them.
Now place a mine on the mainframe in that room and you've
got all but one ready to go. Don't set them off yet though, as
it'll adversely affect your next task: contacting Natalya (she
can be found through the only unlocked door on the second
floor).
To disable the satellite, she needs to hack into the main
computer network. As she does this, your only job is to keep
her alive. Enemies will come from the left and right stairs, or
will burst through the black glass wall nearby. Keep near the
center of the room, and sniper them as they appear. After
successfully disabling the satellite, Natalya leaves you on
your own. All doors are unlocked now and endless waves of
troops will be coming after you. Head out of the inner
computer room and take the door to the right, which will lead
you to the last mainframe. With all the troops following you
at the end of this stage, it's a good idea to close doors behind
you to give you a few extra seconds. Plant the mines on one
side of the glass, then hide as far toward the back of the
room as you can, then detonate them. Afterwards, go out
the adjacent door, confront Janus, and head for elevator
doors on the left.
Stage 3: Water Caverns
Secret Agent Mode
Secret Agent Objectives
1. Destroy inlet pump controls
2. Destroy outlet pump controls
3. Destroy master control console
4. Minimize scientist casualties
The Rundown
You start out with a PP7, a ZMG (9MM), and six timed
mines, which you won't necessarily need to destroy the
controls and console, so have fun with them. Throughout the
level, there are computer outlets that need to be destroyed to
clear the first three objectives. Make sure to scare off the
scientists before blowing these outlets up. If they don't move
away from the controls, fire a warning shot and they'll clear
out of the area. At the end of the level, you will see
Trevelyan at the end of a long hallway. There are two
turrets on the ceiling; duck down and shoot them before
proceeding. Meanwhile, hordes of guards will be trying to
come up on you. Shoot them and then close the doors to buy
more time. Now head for the elevator.
Note: There is a secret path hidden behind two sets of
lockers. This is much more useful in multiplayer mode, so
you can ignore it for now.
Stage 4: The Cradle
Secret Agent Mode
Secret Agent Objectives
1. Destroy control console
2. Settle score with Trevelyan
The Rundown
Move back and to the left to grab the armor, before you
head down the pathway. When you see your gun shift
upward without your prompting, fire off rounds until it stops.
You've likely just capped someone. Take his gun and
prepare for a few more enemies. Trevelyan will have
initiated the countdown, but that's fine, you'll have plenty of
time. Run into the structure with the closed door and grab
another armor, if you need one, then head to the next
building. Keep an eye out for Special Forces while you shoot
the two gun turrets, then move around and destroy the
console. From here on, you must follow Trevelyan around
and shoot him whenever he stops, capping guards as you go.
You might need to grab more armors along the way, which
can often be found in the far reaches of the cradle. After a
few rounds, Trevelyan will tell you to "finish the job." Follow
him to the bottom of the antennae and shoot him several
times to kill him.
Mission 8 - Teotihuacan
Stage 1: Aztec
Secret Agent Mode
Secret Agent Objectives
1. Reprogram shuttle guidance
2. Launch shuttle
The Rundown
You begin this secret level with a PP7 and a guidance data
disc, although you do eventually get the best weapon in the
game on this level: the Moonraker Laser. Your mission,
reprogramming the shuttle, is going to be a little harder than
it sounds. It will require you to access a set of computers
behind closed doors that can only be opened with a smart
card. To acquire this card, you will need to defeat none
other than Jaws, the classic Bond villain of several films.
And even getting to him takes serious effort.
After entering the room under the shuttle (you'll know),
destroy the computer on the left and run into the ventilation
shaft. Run as far forward as you can and shoot the turrets
on the left and right, watching out for baddies as you go.
Then head down the shaft to the right and take another right
to grab some armor. Head down the other way until you
come to the end, then inch around and destroy the gun
turret. You will see a guard through a vent on the other side
of the room. Shoot him and keep an eye out for his
replacement. Inch out a little farther until you can destroy
the other nearby turret, and then head out left and back near
the ladder. The enemy will be firing lasers at you, but you
can pick them off one by one by ducking back and forth
from this position - the same goes for the last two turrets as
well (you're too far back for them to shoot you). Then, head
through the other ventilation shaft and make your way to
Jaws. If you can get right up into his face with the laser, he
shouldn't be able to shoot you (his arms are too long).
After defeating him, head up the ladder near where you
sniped the guards and close the exhaust doors. Then take
the card to the beginning of the level where the main
computer resides. Once inside, grab the DAT tape off the
table and log onto the machine on the left using the guidance
data disc Q supplied you with. Head back towards the
shuttle and enter the DAT tape into the mainframe on the
side of the room opposite the shuttle. Then run up the ladder
again to open the exhaust doors, watching out for guards all
along.
Mission 9 - el-Saghira
Stage 1: Egyptian Temple
Secret Agent Mode
Secret Agent Objectives
1. Recover Golden Gun
2. Defeat Baron Samedi?
The Rundown
You begin this last level of the game with nothing but a PP7;
however, you do get the Golden Gun as well as other
automatic goodies on this level. Go through the first pillar
room and take a right. The stairs will take you directly to the
room that houses the elusive Golden Gun. The only way to
acquire it successfully is to navigate the tiles like so: Once in
the main section of the room, move left two, forward two,
right three, forward two, left one, forward one, left one,
forward two, and right one. There is an armor located in the
exit of this room (there is another in a subcorridor off of the
main hallway connecting the pillar rooms, while yet another
is in the room with the large black monument). Head back to
the main area and find your final opponent Baron Samedi.
You will battle him three times before finally defeating him,
which you can do with or without the Golden Gun.