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Opening Hand:
Ishamael
Liandrin
Trolloc fist
Saidin angreal
Characters:
Shaidar Haran
Barthanes
Gray man x 3
Fade x 3
Darkhound pack
Draghkar
Narg
Trolloc x 2
Troops:
Trolloc footmen x 3
Trolloc raiders x 3
Trolloc warband x 2
Darkfriend band x 2
Challenges:
Secondary efforts x 2
Testing fate x 2
Rampage x 2
Advantages:
Saidar angreal
Compulsion
Aura of death x 2
Trolloc horn x 2
Events:
The wheel turns x 2
Whispers in the dark x 2
hidden spies x 2
A murder of ravens x 2
Overrun x 2
Bubble of evil x 3
Personal growth x 2
Sabotage x 2
Subtle manipulations x 2
Connections x 2 |
Strategy:
My deck is pretty simple and easy to use and win with. Hidden
spies followed by a subtle manipulations will limit your opponents
playing power quite suitably or wait for them to get the cards
you have already seen and a murder of ravens or sabotage them
Using the large amount of intrigue supplied by Isha' Liandrin.
This will allow you to take it easy and calmly wait for the right
cards to come up so you can win back any lost pattern and prepare
for the last battle. The wheel turns helps to prevent the addition
of tokens to the pattern so you can wait for useful cards such
as trolloc horn to come in to play. Aura of death and the gray
man ability is a handy little combo all three gray men out at
once is particulary nasty. Playing bubble of evil on Rand in
the last battle will help this deck glide to an easy victory.
If you have any comments E-mail me at myrddraal85@hotmail.com
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