|
Opening Hand:
Rand Al Thor[1121]
Lord Dragon
Thom Merrilin
Pull of the Taveren
Alternate:
Rand Al Thor[1121]
Lord Dragon
Thom Merrilin
Inner Strength
Characters:
Lord Talmanes
Moiraine Sedai
Lord Dobraine
Lord Maringil
Lord Meresin
Mat Cauthon
Galldrian Su Riatin Rie
Lady Selande
Lord Daricain
Mat the Gambler
Lady Colavaere
Captain Caldevwin
Pevin
Kin Tovere
Faile
Berelain
Troops:
Cairhien Veterans
Dragonsworn
First Squadron
Second Squadron
Third Squadron
Legion of the Dragon
House Guards
Cairhien Horsemen
Challenges:
War of Attrition x 3
Assassination Attempt x 3
Advantages:
Alcairrahienalen
Cairhien
Dragonmount
Inspirational Leader x 2
Saidin Angreal
The Void x 3
The Art of Intrigue x 3
Events:
Lucky Find x 2
Connections x 3
Knowledge is Power x 3
Sabotage x 3
Total: 62 |
Strategy:
In the 1st round declare Cairhien as Rands other allegiance,
then replace him with Lord Dragon. Roll Lord Dragons dice
to get Thom out (you may have to reduce Pattern). Play Thom and
Pull of the Taveren. Next turn, if the Villain is not participating
in the Pattern, go ahead an put Thom up there because he can
still use his effect text from the battlefield and hes
likely to gain you an easy Pattern. Rotate Pull of the Taveren
to get Mat, play him with Lord Dragons roll, then discard
Pull of the Taveren to get Mat The Gambler and replace
Mat with him. Now youre ready to rock! Use Rand and Mat
to get the Cairhien characters/troops out and use Thoms
ability as often as possible.
If you get a Lucky Find then use it to pull a Player Advantage
so you can get Inner Strength out as soon as possible. This card
will allow Thom to use his ability after only rolling 2 Intrigue!
Youll be forcing your opponent to discard a card every
turn at that rate. Add that to the Sabotages, Knowledge is Power,
and War of Attrition and your opponent should have more cards
in his discard pile than his hand, deck and playing field combined!
Theres plenty of Intrigue in this deck to help you play
those cards and also help you win the Assasination Attempts to
get rid of pesky characters like Barthanes or Liandrin.
With a ton of deck/hand destruction, damage from the Alcairraheinalen
Advantage, and a bunch of tough characters/troops this deck should
have your opponent wishing hed stayed home.
 |